: The community-run Subreddit for the game is very active, always has a stickied newcomers post, and is full of helpful and experienced players
For instance, the card does some amusing things in Vintage: Creatures (4) Planeswalkers (3) Lands (15) Spells (38) 1 Sensei's Divining Top 1 Brainstorm 2 Mana Drain 1 Vampiric Tutor 1 Mystical Tutor 1 Yawgmoth's Will 4 Force of Will 1 Mana Vault 1 Sol Ring 1 Demonic Tutor 1 Hurkyl's Recall 1 Time Walk 1 Ancestral Recall 1 Mana Crypt 1 Time Vault 1 Merchant Scroll 1 Thirst for Knowledge 1 Tinker 1 Voltaic Key 1 Black Lotus 1 Mox Emerald 1 Mox Jet 1 Mox Pearl 1 Mox Ruby 1 Mox Sapphire 1 Ponder 2 Thoughtseize 1 Nature's Claim 2 Mental Misstep 2 Flusterstorm 1 Toxic Deluge Sideboard To begin with, its not hard to get your Blightsteel Colossus to survive your own Toxic Deluge, but if your opponent plays one, you can just Deluge for eleven
One subtheme of Prophecy is sacrificing lands and general land shenanigans (shelandigans?), which is something that players generally dont want to do - another reason why this set is so reviled
Yes, for those chasing wins it feels a bit like Eldrazi vs
Eternalizing a creature as a 4/4 often makes it smaller than youd like, but is a small price to pay for an Archon of Cruelty, Sphinx of the Steel Wind, or whatever your reanimation target of choice may be