There are three primary ways to win with tokens: You attack with enough creature tokens that your opponent cant possibly hope to block them all, You pair your token generation with Mirkwood Bats, Impact Tremors, Zulaport Cutthroat, and similar effects that drain your opponents life total as your tokens enter and leave the battlefield, or You have sacrifice outlets that let you cash in tokens to kill blockers and/or drain your opponents life, like Goblin Bombardment
My guinea pig and I kept things simple by combining decks of the same color but after the solid onboarding of the scripted games, they held their own remarkably
Now less than a week away from release, Magic: The Gatherings latest set, Commander Legends: Battle for Baldurs Gate, promises big decks, big dragons, and plenty of mechanics both new and old such as Party
If I ever run this card, my goal would be to cast a bunch of instants/sorceries, make a bunch of Otters, and then move to combat with Shared Animosity and just demolish my opponents with my cuteness
As for its price trajectory, I expect it to bottom out shortly after release before bouncing back up towards $6-8