After playing around with it, the Magister may prove equally disappointing, but at least we are making changes and trying out new stuff, right
The second (and more important) effect allows you to banish this card from your GY and Special Summon 1 SPYRAL Monster from your hand
Like the game itself, the cards in Act I feel tactile and evocative, with a design alluding to night and day, balance, and untamed wilderness, while faint scratches through the pixel art hint at wear and tear as well as Leshys refusal to invest in sleeves, a position I wholeheartedly respect
See below Dual Service area for more information
Weakness: Fire (x2) Resistance: none Retreat: 1 So far each set of this block has contained four regular ex and four Mega Evolution ex, perhaps for balancing purposes