(It cant be the target of spells or abilities.) Might of ancient wood and stone, Into spirit, flesh, and bone. Illustrated by Pete Venters Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Not Legal Modern Legal Brawl Not Legal Legacy Legal Comp
Sygg, Wanderwine Wisdom / Sygg, Wanderbrine Shield Sygg, Wanderwine Wisdom and Sygg, Wanderbrine Shield may seem like offensive and defensive sides to a card, but it's more fluid than that
I guess I have to go with Zan
Creatures with persist have to die for the ability to trigger, which means they do hit the graveyard first as part of this process
Sin costs a hefty seven mana, so you're going to need that time