Turn two can be a little awkward as you can't really get Madness value yet
They are also experimenting here by limiting the mechanic, in this case to creatures only, which can add flavor to cards and at the same time can be used as an alternative to drawing for specific things
I could list every new card I love - like Alice, Growing Girl, who lends the Support keyword to your other characters and gains four lore when you reach ten strength, or Sisu, Divine Water Dragon, who allows you to draw a new card every time you quest - but in general all of the new cards in Rise of the Floodborn feel like a shift in power and ability
Back then, copies of Mickey Mouse, Brave Little Tailor could (and were!) selling for around $4,000
Able to completely stop an opponent from winning, Everybody Lives is the perfect combo denial tool