This doesnt have the most impressive stats around, but since it is a 4/4 with Pack Tactics, it doesnt need a whole lot of help to trigger it, and when you do, it will feel pretty good -- flinging something at one of your opponents creatures can be a pretty good ability, though it isnt the kind that youll always be able to make use of
What makes this card a homerun is the reverse side: Explore the Vastlands is a group hug card, and it can catch up the players who are having a rough game
Drawing up to three cards per combat in a 4-play game is a nice incentive for playing with rogues, which lend themselves to dealing combat damage often
- Los Angeles Chargers 131 Fred Warner - San Francisco 49ers 132 T.J
That may sound slow, but assuming youve also got a few one mana creatures like Ruin Crab, which mills whenever you play a land, and maybe a couple of copies of Tashas Hideous Laughter, then you can easily take someone out by turn six or so with this strategy