It's hard not to pick powerful commanders from across the franchise when considering cards to add to your decks, but even cheaper card options with shorter abilities can have great potential
In many ways, the Spellbook is a better recovery option than Locations because Ruby/Amethyst has not answer for it, while it can pretty reliably take out locations via Maui
With what I believe is Overkill (translations are divided on this as its not just strict translation, but considering also Final Fantasy translations), we see a removal spell that channels this energy
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There's been a surprising amount of red ramp recently, so playing this six drop ahead of the curve and refilling your hand is distinctly possible - with some counterspell protection from Cavern of Souls, of course