Like other lands on today's list, you are not losing much by running them in your land count, save for Maze since it doesn't tap for mana I run it not as a mana land
However, stapling them together produces a serviceable curve topper that can make blocking really difficult for your opponent
Ghyrson is quite efficient and unique, and synergizes well with tons of cards that are probably already in your Cube
Deeproot Elite

Templar Knights EDH | Commander | Abe Sargent Commander (1) 1 The Wandering Rescuer Creatures (29) 1 Knight Exemplar 1 Masako the Humorless 25 Templar Knight 1 Witch Enchanter 1 Yes Man, Personal Securitron Spells (10) 1 Akroma's Blessing 1 Akroma'a Will 1 Ascend from Avernus 1 Brave the Elements 1 Brilliant Restoration 1 Generous Gift 1 Mass Calcify 1 Razorgrass Ambush 1 Sejiri Shelter 1 Split Up Artifacts (25) 1 Akroma's Memorial 1 Bitterthorn, Nissa's Animus 1 Blackblade, Reforged 1 Chimil, the Inner Sun 1 Excalibur, Sword of Eden 1 Kaldra Compleat 1 Nyx Lotus 1 Oketra's Monument 1 Phial of Galadriel 1 Predator, Flagship 1 Sceptre of Eternal Glory 1 Sol Ring 1 Spear of Heliod 1 Staff of Eden, Vault's Key 1 Sword of the Animist 1 The Celestus 1 The Filigree Sylex 1 The Immortal Sun 1 The Irencrag 1 The Mightstone and Weakstone 1 The One Ring 1 Throne of Eldraine 1 Thrumming Stone 1 Thousand Moons Smithy 1 Wand of the Worldsoul Lands (35) 1 Arch of Orazca 1 Buried Ruins 1 Cavern of Souls 1 Demolition Field 1 Eiganjo, Seat of the Empire 1 Eiganjo Castle 1 Emeria, the Sky Ruin 1 Geier Reach Sanitarium 1 Inventors' Fair 1 Mikokoro, Center of the Sea 1 Minas Tirith 1 Myriad Landscape 1 Nykthos, Shrine to Nyx 1 Path of Ancestry 1 Rogue's Passage 1 Three Tree City 1 War Room 1 Windbrisk Heights 17 Plains There we go
