But we then need to ensure we are able to get it out as soon as possible so we need to consider adding Rare Candy (that helps evolving one turn earlier) and a way to find it in early game
First, the draw probabilities: 40 cards 41 cards And, here we have a pretty picture again: And, once again, here is the data for your land-drop probabilities: 40 cards, on the play 40 cards, on the draw 41 cards, on the play 41 cards, on the draw And here are some more graphs: Once again, I've selected common land counts16, 17, 18and graphed them independently
Designs in this space are most reminiscent of suspend, where its very transparent that youre paying some tempo as part of the cost of the spell
Includes multiple new cards inspired by the Protagonists cards
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