Play the Seven-Drop When I look at average mana value distributions for Commander decks (that is, how many cards at each mana cost are in a deck), I usually see a large number of one, two, and three drops, and then a massive plummet in the curve after that
Otherwise, making use of some legends that are either overcosted or have difficult abilities to maximize, such as Mishra, Artificer Prodigy, can make for enjoyable games
Im looking for the best cards that work well in games of Commander and in some of the better archetypes in those games
No one plays this old card, but I think it has legs
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