2 Beast Tragic Hero No matter how you start your turn with Beast, Tragic Hero, you have a bonus
This uncommon works well with lots of small, low-cost characters, since when you play him, all your other cards get an extra two strength for the rest of the turn

Onto the multi-colored mill decks: (I will leave out the ones that include Pyromancer's Ascension for a later article.) White-Blue Standard Mill: While most of you were probably expecting to see a Blue/Black list, I'm going to favor the color wheel's order in this situation, whilst addressing the defensive strategy question raised in the previous list: [cardlist]4 Wall of Denial 4 Hedron Crab 4 Memory Erosion 4 Archive Trap 4 Path to Exile 4 Traumatize 4 Jace Beleren 4 Howling Mine 4 Font of Mythos 4 Celestial Colonnade 4 Cascade Bluffs 12 Island 4 Plains Sideboard 4 Telemin Performance 3 Offering to Asha 2 Kiss of the Amesha 3 Hindering Light 3 Cancel[/cardlist] Telemin Performance: Hopefully, the quality of creatures that you're playing against can make this card worth your mana in most decks that will see very few cards hit the graveyard from this when it isn't used against a deck that only sports a pair of Sphinxes

Card Text: Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less
Each seems well set up to grab and play at any table, but I do have some reservations about how smooth they run