In any deck with an average number of cards that tempt, this card becomes a very real threat
"Shanks" P-051: Can adjust your hand to 4 cards or less, and can increase your power
Tuvasa the Sunlit Having an enchantress in the command zone ensures that youll have plenty of cards flowing throughout a game
Outside of affinity, these are just great with cards that want you to have tons of artifacts, like Emry, Lurker of the Loch, Cyberdrive Awakener, or Urza's Saga

Vivien, Monsters' Advocate Nethroi, Apex of Death Winota, Joiner of Forces Slitherwisp Snapdax, Apex of the Hunt General Kudro of Drannith Frondland Felidar Illuna, Apex of Wishes Chevill, Bane of Monsters Luminous Broodmoth Rielle, the Everwise Quartzwood Crasher Skycat Sovereign Mythos of Illuna Offspring's Revenge Fiend Artisan Brokkos, Apex of Forever Springjaw Trap Clash of Titans Sea-Dasher Octopus Labyrinth Raptor Vadrok, Apex of Thunder Ketria Triome Lukka, Coppercoat Outcast Bonders' Enclave Kaheera, the Orphanguard Frenzied Raptor Genesis Ultimatum Kinnan, Bonder Prodigy Solid Footing Jegantha, the Wellspring Inspired Ultimatum Ruinous Ultimatum Narset of the Ancient Way Channeled Force Aegis Turtle Zirda, the Dawnwaker Phase Dolphin Mythos of Snapdax Monstrous Step Eerie Ultimatum Emergent Ultimatum Mythos of Brokkos Stormwild Capridor Indatha Crystal Zagoth Crystal Colossification Thwart the Enemy Heightened Reflexes Gloom Pangolin Whirlwind of Thought Light of Hope Adaptive Shimmerer Drannith Magistrate Barrier Breach The Ozolith Death's Oasis Crystacean Unpredictable Cyclone Escape Protocol Blazing Volley Plummet Song of Creation Titans' Nest
