Orzhov gets some draw, too, with Markov Purifier giving you the second Dawn of Hope youve always wanted
Item Cards: These can be played as many times as you want per turn and provide a variety of effects, such as searching your deck for a Pokemon or drawing additional cards
Add a smattering of cards from these categories, or at least realize they just got better in your cube: Exalted creatures: Noble Hierarch, Sublime Archangel, Qasali Pridemage, Knight of Glory, Rafiq of the Many Battle Cry Creatures: Accorder Paladin, Goblin Wardriver, Hero of Bladehold/Oxid Ridge, Soltari Champion, Pianna, Nomad Captain, Anthems: Glorious Anthem, Spear of Heliod, Honor of the Pure, Ajani Goldmane, Elesh Norn (Okay that might be a bit of a stretch), Gavony Township, Curse of Predation, Gaeas Anthem, Miraris Wake, Mikaeus, the Lunarch, Mirror Entity, Sorin, Lord of Innistrad Overruns: Overrun, Overwhelming Stampede, Garruk Wildspeaker, Craterhoof Behemoth (Again, probably a stretch) Auras: Rancor and its bigger cousin Angelic Destiny, but I still see Griffin Guide and Elephant Guide every now and again

Creatures (21) 3 Catacomb Sifter 4 Loam Dryad 4 Thermo-Alchemist 2 Torrential Gearhulk 4 Spireside Infiltrator 4 Night Market Lookout Planeswalkers (4) Lands (22) Spells (13) The plan for this deck is a bit more complex: stick some creatures, have some small incidental combats, and then drain the opponent with the power of the sweet untapping combos, smacking and looting with Smugglers Copter as much as you can
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