White is all about controlling the board with mass removal, and theres nothing worse than losing the investment of creatures on your own side of the field, especially with Whites struggles with rebuilding in the mid to late game
If youve ever been curious to play, fancied trying something new, got a bunch of cards you have locked away, or have been an on-and-off collector like myself with hundreds of cards spare, then grab a friend, look up the rules and just play, and maybe take part in an event or two
These decks still value actual prowess where it appears on creatures with a relevant power level and other relevant abilities
The card having a high enough attack to take down most Pokemon of the era in a single hit is just another cool bonus, though it's not easy getting enough energy on it to do so
Cards such as Terror of the Peaks and Dragon Tempest can probably finish the job as long as youre able to protect the combo