For three mana, Eerie Interlude exiles any number of Creatures that you control and brings them back in the next end step
She doesn't natively also give you the colored mana you need but I'm sure you'll figure out some way to slot in a Runaway Steam-Kin effect or two
Here are examples of cards that have been scored on each level from Kaladesh: Limited: 10 - First Pick, Monster Bomb - Angel of Invention, Saheeli's Artistry 9 - Excellent, Cream of the Crop - Aetherstorm Roc, Skyship Stalker 8 - Powerful but Specific Cards - Marionette Master, Cultivator of Blades 7 - Great but Not Worth Switching Colors For - Insidious Will, Architect of the Untamed 6 - Strong Cards on Curve for the Backbone of your Deck -Thriving Rhino, Thriving Grubs 5 - Always Playable Cards to Fill Out - Aether Theorist, Riparian Tiger 4 - Decent Cards that Might Serve a Purpose - Wayward Giant, Sage of Shalia's Claim 3 - Unexciting Picks You Don't Want to Play - Nimble Innovator, Ghirapur Guide 2 - Bad Cards You Want to Avoid - Terror of the Fairgrounds, Curio Vendor 1 - Stone Cold Unplayable - Demolition Stomper, Perpetual Timepiece
Mendicant Core, Guidelight is an aggressive, artifact copying machine
#1 Triumph of the Hordes New Phyrexia, Uncommon The poster child for winning with Infect in the format, Triumph of the Hordes is very high on peoples list of saltiest cards for a reason