In Modern, Dig Through Time and Treasure Cruise split the format, more or less, along the lines of Treasure Cruise appearing in aggro and tempo decks while Dig Through Time was preferred by control and combo decks, such as the following deck looking to find Scapeshift and seven land
Remember that no deck is going to win 100% of the time, but as long as it did what it was supposed to do and you had fun playing, thats still a good game in my book
Having many, many ways to recur the only four extra turn spells available means that the deck has more effective copies of those cards, as a card like RegrowthRegrowth is just a Final FortuneFinal Fortune for two more mana with the latter in the graveyard
Double-Sleeving for Maximum Protection For those who want to add even more protection to their high value cards Orzhov Sleeves are double-sleeving compatible
The House of Mouse also revealed that Starter Decks and Gift Sets will be available