Only one Pokmon tool can be attached at a time, and if a Pokmon is attacked, the tool card goes into the discard pile
Treacherous Blessing + Demonic Lore Mainstays of decks that can sac them (like the uber annoying Doom Foretold decks), blink them, give them to opponents after the sweet cards are drawn, or all three, Treacherous Blessing and Demonic Lore can still get you three cards for 3 even if you cant do any of those, which is a great rate
And Shadow of the Goblin's rummage is solid, a way to dig reliably, but not worth much of a mention
A: By design, so damage refills resources and lets the losing player fight back with cards and Triggers
So, while $150 for an experience is vastly less than one would pay if playing real competitive Magic, its still quite a lot compared to a random board game, where $150 is going to get you a massive box of plastic figures for some 6-hour epic space game, plus a new deck-building game, plus some old Silverline game from FFG