At the same time, by focusing more on the middle ground, Ruby/Amethyst doesnt fair quite as well in the late game as, for example, Ruby/Sapphire that has access to tons of powerful card removal characters and insane lore gaining capabilities
While there are several that Im excited to play, Alchemists Talent jumps out to me as the most generically useful because Treasure is so powerful in Commander these days
Granted, setting yourself back 2 lands can be a steep price in the early game, but if youre clearing out a bunch of enemy mana rocks like Sol Ring and Mana Crypt, that can easily be a price worth paying to stop early explosive plays from your opponents
Its a Common, which means its practically free, a full set costs pocket change, yet it earns its slot in some of the most successful lists in the format
Love this trio loads and they are great in aggro, Hate Bear, tokens, creature type matters with lower power stuff and more