Most of the attacks on these cards are subpar, so I would include this Stage 2 line if your Stage 1 Fire is a damage dealer that needs Energy acceleration
This game went probably 20 turns, and I drew two of my three Terrors, but he just couldnt punch through my defenses of Jade Statues and Hippies
Just like how some people will use Rule Zero to include a Game Changer, I could imagine an incredibly appropriate Game Changer in a preconstructed deck potentially being acceptable
And that doesnt even get into the complexity of 1v1 formats like Modern and Standard
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