Apart from Chemister's Insight, none of our card draw actually generates card advantage, which means rather than playing with a full hand of cards, we often only have two or three cards in hand, but we loot a bunch of times each turn to trigger our enchantments
12 Secret Rendezvous 12 Secret Rendezvous With the ability to draw you three cards, Secret Rendezvous is potentially very good
That small gap isnt much when youre already paying $15 for a card, and so I think that a lot of players will happily fork over the extra few dollars for the extended art versions over the regulars
Theyre both spells that work best with cascade (which isnt much of a drawback), but Hypergenesis lets you dump huge creatures from your hand directly into play, no setup required
(See: Sheoldred, the Apocalypse) So when were looking at price trends, we want to find cards that arent seeing much use in other formats