In addition to cheating out big creatures and confusing opponents, Kaust also rewards you with free cards every time you successfully connect with a freshly-revealed creature, which really sets a clear blueprint for how this precon is going to play
Divination reads that During your turn, whenever you draw a card, you may move 1 damage counter from chosen character to chosen opposing character, which in itself is a powerful opportunity to decrease damage, and either on the card itself or on others, and equally place this on other characters, rather than having to use up your opportunity to quest to do so, is powerful
8 Channel Channel is part of one of the most infamous combos in M:TG history, the Channel-Fireball
I also got some sort of content flag on a crab-related card that was apparently too spicy for the app
Im not sure a card like this has what it takes outside of Standard, but there are enough four-drops and greater for it to be a powerful threat there