This card is sort of the Tooth and Nail of lands, while the other three abilities are used based on whats best for you
1 cards of rarity Rare or higher in every pack
I dont think we cast enough cheap enchantments to really want to slow down and play a three-mana 0/2, let alone cards that dont contribute to our enchantment count and get killed by our own sweepers
That night, a strange visitor came to Narfi and offered his assistance
For spicy removal tech we've got Argentum Armor which Nahiri can cast off the top for free, Citizen's Crowbar can be cashed in for a Disenchant, targeted removal with Rebel Salvo / Generous Gift / Kabira Takedown along with some board wipes Austere Command / Chain Reaction / Hour of Reckoning (since most of our creatures are tokens!) And finally to win the game we've got mass double strike with Reyav, Master Smith, big pumps with Jor Kadeen, the Prevailer, but most importantly are our extra combat cards: Hexplate Wallbreaker, Akki Battle Squad, Response // Resurgence double our damage output and our attack triggers like Nahiri, Forged in Fury