Following that logic, Im cutting any notably underpowered spells from Creative Energy and then looking to trim back the least synergistic or flexible versions of our combat-centric effects
A PSA 1 will have major creasing, missing pieces, extreme discoloration, and noticeable warping or other destructive defects
Deck strengths: + Spams the shit outta unicore + Mass removal everywhere + Controls the game like a boss Deck weaknesses - Unicores are weak without Horn or Solidarity - Ragin and Catastor mess up solidarity - Bad hands are gg - Extremely reactive, most plays involve your opponent doing something - Unicore can be outplayed Suggestions
Sower of Temptation flies around luring formerly loyal subjects into lives of deception
The highlight had to be the game in which I cast Sneak Attack off Gonti, Lord of Luxury, then fetched up the Blood Crypt I needed to activate it, winning me the game