Scott mentioned Reprobation in his recent article on brewing on a budget in white, and its another example of removal that answers a problem without immediately giving it back
This time, the land enters with a stun counter, shutting the opponent off of mana the next time they untap
I am aware that Wizards of the Coast released 4 separate commander decks that mainly focuses on the new mechanics
If you need ways to give your permanents hexproof, you can include one of these cards: Dawn's Truce Dawnglade Regent (as long as you are the monarch) Heroic Intervention (until the end of that turn its cast) Privileged Position Restoration Magic (must pay ) Sigarda, Font of Blessings Simic Charm (until the end of that turn it is cast) Wrap Up Witchbane Orb | Illustration by John Avon Integrate at least 2-3 spells that grant you hexproof in your decks to keep you protected from a lot of damage to the face, edicts that force you to sacrifice permanents, or forced discard
Our goals with the upgrade are: Add more sacrifice outlets to enable our Commander, Clavileo Upgrade our removal package Increase consistency with more card advantage and better vampires The precon itself already comes with a bunch of good recursion pieces, so lets lean into that and make sure our aristocrat shenanigans have both good enablers and good ways to bounce back