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Finally, we have a variant on the Full Art EX which we saw toward the end of the Black & White era
So, as of Strixhaven , we're narrowing the focus a bit to create a new keyword mechanic: Ward [COST] (Whenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player pays [COST].) The two most common forms you'll see are costing additional mana (in white, blue, and green) and costing additional life (in black and red)
The set will be followed this spring by Ikoria: Lair of Behemoths, an expansion set in a brand new world that introduces gameplay rules that allow players to create their own monsters during matches - something head Magic: The Gathering designer Mark Rosewater has described as one of the craziest mechanics we've made in quite a while
Ultimately, I think this is likely to be a supplement to how I buylist