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Permanents are cards that stay on the battlefield, like creatures, artifacts, and enchantments
This is quite easily abusable with Treasure tokens especially, but it doesnt end there
Theres additional trope space we can play in as well that the setting brings to the game, and we love designing cards to our settings. Endless Punishment highlights the potential for this trope space to open doors for more creative design that doesnt have to be a perfect fit for the overarching group slug deck
I have fond memories of Mental Misstep, using it to crush opponents in Legacy who dared to cast one-mana spells