Its seen play in nearly every competitive format, was good in Standard and Pioneer, has seen some potential in Legacy alongside Buried Alive, and was a dominant force in Modern
The impending mechanic means it can provide land acceleration and mana fixing as early as turn three, and it can continue to provide value when it attacks after becoming a creature four turns later
Over time, this can cause damage to your cards in the form of surface scuffing or dings around the edges
Seeing the attention to detail that Commander Legends: Baldurs Gate had to the game, now Im finally playing it, is a treat
Rakdos Reanimator with Zombify 4 Atraxa, Grand Unifier 4 Bitter Reunion 3 Bitter Triumph 4 Blackcleave Cliffs 4 Blazemire Verge 2 Cut Down 2 Duress 4 Fear of Missing Out 1 Fountainport 4 Koma, World-Eater 2 Mountain 3 Preacher of the Schism 2 Push // Pull 4 Raucous Theater 1 Restless Vents 2 Sulfurous Springs 4 Swamp 2 The Cruelty of Gix 3 The Elder Dragon War 1 Valgavoth, Terror Eater 4 Zombify 2 Abrade 3 Brotherhood's End 2 Duress 2 Ghost Vacuum 2 Molten Collapse 2 Sheoldred, the Apocalypse 2 Virtue of Persistence Another new take on Rakdos has emerged by exploiting around Zombify and Koma, World-Eater, two standout cards from Foundations