Consider everything she facilitates: Freedom of play on your turn An ungodly amount of creature and artifact enter-the-battlefield triggers (and, likely, leave-the-battlefield triggers) An equally ungodly number of bodies to send to battle or sacrifice to the altar of your choice or tap to pay for convoke costs (consider that Throne of the God Pharaoh regularly loses opponents 10+ life at each of my end steps, if it doesnt just end the game) Offense and defense, as this deck can send everything it has every single turn, with Myrel creating untapped replacements for every single soldier you have Ample low-mana value, low power/toughness creatures to trigger all of whites card draw effects If a commander were printed that read: protect your board and make an army, such a commander would be considered a playtest card for White: the Commander
Once created, tokens exist on the battlefield like other permanents and are subject to the rules and interactions that affect permanents
I will likely do another of these in a couple of years as the meta changes, people learn about some of these underdogs, new sleepers are printed and once honoured cards fall by the wayside
Being able to repeatedly kill and bring back Triplicate Titan give you an army of tokens to throw at your opponents, or to sacrifice for other effects
THE ENGINE Your creatures are weak