For now, let me leave you with the advice that you should simply try your best to be aware of what's going on around you in a draft
The only rule is that the deck has to have at least 60 cards, so try experimenting with more cards if you want to
Malfegor Malfegor discards your entire hand, providing fantastic fuel for cards like Glint-Horn Buccaneer and the like
Over time, this pressure adds up and opens windows for decisive turns
By the way, I don't know if you noticed, but the modern Oracle wordings for the ten dual lands has what they tap for in reminder text, so they are, technically, according to the same wording as Urborg, Tomb of Yawgmoth, now fully colorless