Then, in the very next Draft playtest, Ian Duke managed to build a slow green-black graveyard deck that melded them not once, not twice, but three times over the course of the playtest
While lifelink helps soften the blow, that life loss adds up quickly in longer games, especially when facing aggressive pods
You can make this deck even more consistent by adding a second infinite combo involving your alternate commander: Yuna, Grand Summoner
12 Crucible Of The Spirit Dragon This land provides you with a way to save excess mana for future turns
My opinion did slightly change on Cecil, Dark Knight because I dont have a Deaths Shadow archetype in my cube (which is hard to do in singleton) but someone did draft a pretty sweet deck that technically went undefeated in the swiss rounds (going 3-0) but lost to me, (who sat out since we had an odd number of drafters - I ended up going 2-0 from playing that player and someone else.) This was the deck: Ive also posted it on Moxfield