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Nissa, Worldwaker was an anti-control threat that seemed great in theory against U/B decks with Perilous Vaults and Ugins
[53] Gameplay [edit] Phases [edit] Magic officially labels its gameplay phases "as Begin, Main Phase, Combat, Second Main Phase, and End"
By the height of Skullclamp's reign, 58 out of a possible 64 copies showed up in the Top 8 of two major tournaments, often featured in decks like this: While Skullclamp was the fall guy, there were actually a ton of problems with the above deck list, and over the course of the next year, Affinityeven without Skullclampbecame a devastating force on the tournament scene
+2: Draw a card, then scry 2