Activating Clever Conjurer only at sorcery speed makes it a little less fun, as youre in a situation where youll get either a blocker or mana, but not both
Playing additional lands has become a staple of green cards, but what makes Dryad so powerful is that it also doubles as a [Card]Prismatic Omen[/Card] AND has four toughness, meaning it is fairly difficult to remove
There are four available for Final Fantasy: Revival Trance (Final Fantasy 6), Limit Break (Final Fantasy 7), Counter Blitz (Final Fantasy 10), and Scions and Spellcraft (Final Fantasy 14)
Being an enchantment is pretty cool since it's harder to remove than a random creature, plus the actual effect of preventing damage helps to stabilize you in the later turns of the game
Since they are such a low cost, any deck can bring them out easily