In this example, sacrifice both Young Wolf and Woodfall Primus to Ashnod's Altar, which return to the battlefield with a +1/+1 counter due to undying and a -1/-1 counter due to persist, and you generate 4 mana
I think well continue to see cards that bolster infect and poison strategies through proliferate, doubling counters, etc., but I doubt well see too many more unique infect cards
It's the perfect entry point if you've been Magic-curious but intimidated by the game's 30-year history
So, I want to do several things here: Emphasize lands that go to my graveyard so I can always be able to play a land in case I don't have any in my hand at the time
Available for under a dollar, this card is surprisingly a financial dud, despite being a fantastic card