Cards like Unable to Scream or Witness Protection keep threats on the board but completely neuter what they can do
Whenever possible, I wanted to show an implied moment of what a scene could have looked like from a different angle, a new take on a character-focused piece, a spiced-up version of what a turn-based battle would look like, or visualize an otherwise invisible game mechanic
For every 5C deck looking to optimize their lands, I always recommend running as many dual lands and fetch lands as you're willing to spend, and supplement the gaps with City of Brass, Mana Confluence, Reflecting Pool, checklands, and some basic lands
The Ur-Dragon is the ideal leader for a Dragon deck that wants to cast Dragons , which is a stark contrast to how Scion of the Ur-Dragon wants to play
It's a nice utility to keep in the toolbox for when its needed