Coming down a turn earlier than Ranger of Eos is such a big upgrade, and the sacrifice ability buying you a turn against combo decks or decks with Supreme Verdict is huge
Spellslinging and control decks will appreciate the extra ramp provided by this 2-mana artifact
At the lowest of the low, you can play Windfall for a wheel, you can play any of the cheaper Coastal Piracy effects, or you can just copy whatever the strongest draw is at the table, and play Mirromade
Cloister Gargoyle Lowered cost, reduced toughness Costs 1W (from 2W), is 0/3 (from 0/4) Dungeon Descent Rules adjustment, decreased cost Removed "enters the battlefield tapped," costs 1 mana to activate (from 4 mana) Ellywick Tumblestrum Decreased activated ability cost Third Planeswalker ability is now -6 (from -7) Fate's Reversal Lowered cost Costs B (from 1B) Find the Path Rules adjustment Now adds two mana of any one color (from adding GG) Puppet Raiser Increased toughness Is 3/4 (from 3/3) Precipitous Drop Costs 1B (from 2B) Triumphant Adventurer Is 2/1 (from 1/1) Card Adjustments Divide By Zero Rules adjustment Only Learns if it targets a spell or permanent with mana value 4 or less We are aiming to promote higher mana value cards in Alchemy
To really benefit from our card draw, well make some tokens with it, using Chasm SkulkerChasm Skulker (who needs to die, of course), Hoofprints of the StagHoofprints of the Stag, and Jolrael, Mwonvuli RecluseJolrael, Mwonvuli Recluse