Considering that these are the two most recent set releases as of the writing of this article, interest in this archetype for Commander purposes is understandable
I hope I was able to answer a lot of the questions people have about the manifest mechanic
Special releases and early releases made the game available to players a little early, which only served to build hype for its official September 1, 2023 launch
In mono-black in EDH, for example, where enchantments are hard to handle outside of a few tools like Feed the Swarm, being able to reanimate a Meteor Golem is nice in case of an emergency
For this list, I'm focusing on the top three things that have been causing players the most frustration lately: excessive removal, denying other players the chance to participate in the game, and excessively long turns