After all, in a game full of Big Stompy, Land Pass, and Infinite Combos dot decks, there's just something so whimsically satisfying about solving your problems the old-fashioned way: by cracking one Clue at a time.
When the equipped monster is removed from the field and this card is sent to the Graveyard, you can return this card to your hand
It can also just prevent an opponent from taking too much advantage of everything youve given the table
One thing to be mindful of is that if you are going down the prowess route you really need these white two drops as they provide dorks and spells
The following rewards await you for your (first) victory: Shiny First Time: 2 Pack Hourglasses, 50 Stardust, 1 Shop Ticket, 25 XP Afterwards: 25 Stardust (100 %), 1 Promo Pack (51 %), 1 Shop Ticket (38.7 %) Turok & Urgl First Time: 4 Pack Hourglasses, 100 Stardust, 1 Shop Ticket, 50 XP Afterwards: 25 Stardust (100 %), 1 Promo Pack (64 %), 1 Shop Ticket (48.3 %) Blastoise-ex First Time: 6 Pack Hourglasses, 150 Stardust, 1 Shop Ticket, 75 XP Afterwards: 25 Stardust (100 %), 1 Promo Pack (80 %), 1 Shop Ticket (60.4 %) Blastoise-ex & Vaporeon First Time: 8 Pack Hourglasses, 200 Stardust, 1 Shop Ticket, 100 XP Afterwards: 25 Stardust (100 %), 1 Promo Pack (100 %), 1 Shop Ticket (75.5 %) Which deck should I use