In the multicolored deck that is using a lot of desert lands for fixing, this ends up even fitting a cheap finisher role
This ability isnt too bad, though the exiling could be tough over time
Final Fantasy May 1, 2025 Final Fantasy Commander Deck Techs May 13, 2025 Final Fantasy Set Reviews Vivi Ornitier 36,404decks Kefka, Court Mage 28,174decks Sephiroth, Fabled SOLDIER 27,713decks Kuja, Genome Sorcerer 19,867decks The Wandering Minstrel 18,466decks Choco, Seeker of Paradise 18,380decks Terra, Magical Adept 17,995decks Hope Estheim 16,589decks Tifa Lockhart 13,870decks Lightning, Army of One 13,441decks Golbez, Crystal Collector 11,293decks Noctis, Prince of Lucis 8,391decks Cloud, Midgar Mercenary 7,678decks Squall, SeeD Mercenary 7,156decks Ultima, Origin of Oblivion 7,060decks Clive, Ifrit's Dominant 6,721decks Jenova, Ancient Calamity 6,487decks Sin, Spira's Punishment 5,878decks The Emperor of Palamecia 5,735decks Yuna, Hope of Spira 4,861decks Vincent Valentine 4,713decks Black Waltz No

Delve is a sweet mechanic in general, and in spite of how dangerous I feel cards such as Treasure Cruise and Dig Through Time are in Eternal formats, at the very least theyre exciting dangerous cards, not annoying as hell ones like True-Name Nemesis
There's plenty of other great additions to this deck if you want to get creative, and one we also spoke about recently in our Crashers and Climbers column was Wave Goodbye , which sends a boards worth of cards back to an owners hand if their cards dont have a counter on them