The -3 lets you destroy a target creature, and finally, the -6 gives you an emblem that states "whenever you gain life, target opponent loses that much life." Given that this card only costs four mana to cas t, it, like most of Witherbloom, is quite finely balanced and should see plenty of play across Standard and Commander
But with Agent, now every deck is needed to run more of this removal that sees a lot less play than I think it should
While I miss seeing it in tournament play, it still keeps Umezawas Jitte company in the colorless two-drop windmill slam slot in Cubes across the globe
Flavor Text "Avevo bisogno di un altro paio di mani, allora me le sono costruite." Kenji, artigiano di Sokenzan P/T Set Number 248 Language Italiano Legal Formats Brawl, Commander, Competitive Brawl, Historic, Legacy, Modern, Pauper, Pioneer, Timeless, Vintage Not Legal Formats Alchemy, Standard Rulings (2/18/2022) Iron Apprentice puts all of its counters onto the target creature, not just its +1/+1 counters
packyman October 13, 2025, 8:59pm 14 My 8 looks a bit weird also